Super Soldier is proof that Movie tie in games don't have to suck. I know the relevance of this game is really only as relevant as the movie and the movie really isn't that relevant any more but I waited for this to come down in price for the fear that I'd suck being that it was a movie tie-in and then by the time I had it, I had loads of other games to finish and this is really the first time I've sat down to play it.
Despite being a movie tie-in CASS feels much closer to a comic book adaptation of Cap. His spring in his step which was strangely missing from the film is back, allowing you to leap and flip away from enemy assaults quickly making you feel like comic Cap as you flip over an enemy and twirl and smash him in the face with your shield (it also makes you feel fucking badass). True to the whole comic thing too, your main enemies are Baron Von Strucker and Madame Hydra both redesigned to a certain extent to fit the WW2 steampunk nazisploitation feel of the game (and they look awesome) and movie Red Skull and Zemo just make cameos.
The story is pretty simple stuff Captain America VS Hydra in WW2. The game isn't really that story heavy and I really don't think story even particularly matters, story only ever seems to be there to put the player in heroic situations or give him an excuse to take down a room full of guys with a well plotted shield toss.
Cap also has a lot of 'critical moves' - these can range from a 'super' punch or kick cracking someone's helmet and taking them down with one mighty whack, to selecting multiple targets in a room, letting your shield loose and watching the carnage unfold or turning enemies weapons against them and more. These all look really cool and are satisfying to pull off but aren't really necessary since every enemy will fall down eventually no matter what way you choose to wail on him.
And in itself I guess that is a problem because that is basically your whole game. You walk into a room, beat up some guys, do a quicktime platforming section, break a code, go into another room full of guys and repeat. Personally I didn't mind this because the combat is satisfying, the platforming is frustration free and games that are easy enough to just kick back, relax and enjoy are rare these days but in a market where we have multiple choice conversation systems, deep character relationships, political commentary stories and all of that you can't help but feel like CASS is a little basic or outdated.
The game looks okay but nothing special, it's detailed and HD enough to not look like some cheapass rushed together POS but most of the environments are big but not really filled with anything so they can often feel quite bland and environments have a tendency to blur together because of this and about the only changes you may note are when walls are green and when they are grey - this becomes even more noticeable towards the end of the game which has you backtracking rather than going to new environments. It's also quite interesting to note that this game is goreless, when you take enemies down they're shown to be defeated by their helmets falling off and them dropping their weapons. Feels like I'm playing a cartoon.

You unlock a lot of shit as you go, mainly concept art (does anyone ever care about this shit?) you can also pick up film reels and stuff, they are interesting and stuff I suppose but they didn't make me care quite as much as say...BioShock's audio diaries which truly enriched the world. What is really awesome though is there are two unlockable costumes. WW2 Ultimate Cap and Classic Cap and these aren't just aesthetic, they come with extra bonuses too. Although I know they are both fitting the WW2 theme of the game and I'm still glad there are unlockable costumes I just feel slightly disappointed they limted it to a WW2 theme because they could have included loads of other (much more interesting) Cap costume unlockables like maybe Skrull Cap or maybe the Ultimate Cap with the Photonic shield. Although I am still grateful they gave us unlockable costumes at all and ones that have a direct impact on gameplay but...I'm a Brit, never satisfied.
So do I recommend it? CASS isn't a game changer (arf) but the devs clearly love the franchise and it shows and it's a shame a game all about fun and accessibility just feels so dated compared to modern games because this is what gaming is all about to me, a pass time to unwind too. So, much like Cap, CASS feels like a relic from the past and much like Cap, it's a welcomed one. If nothing else, this deserves a weekend rental.
Think About It!
-Locke
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